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Building off the Weed Issue…

Home Forums Feedback & Suggestions Building off the Weed Issue…

This topic contains 5 replies, has 6 voices, and was last updated by Profile photo of Cobb Cobb 7 years, 4 months ago.

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Profile photo of Einsames "Ein" Blatt

Einsames “Ein” Blatt

said

.... should a new drug be made for the sim? Its own name, its own chemical makeup, its own addictive properties and HUD-based positives and negatives?

While weed can easily be grown and sold and used, I'd say in such desperate times that someone would be creative enough to find items every one discards and would combine into some kind of inhalant or burnable substance to process, sell and use themselves to get high.

It harkens back to the idea of Slo-Mo in Dredd, or Spice in Dune or Quietus in Children of Men.

Our own drug. Our own new battle.

Just an idea, of course.

"Don't squat with your spurs on."
~Einsames "Ein" Blatt

November 22, 2016 at 10:09 am
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Kali

said

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Kali
--If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid. - Q

November 22, 2016 at 10:07 pm
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lilith xomotron

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November 25, 2016 at 6:47 pm
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xandros kellman

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November 28, 2016 at 11:09 am
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Cobb

said

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it's a crazy, dangerous world out there. It also holds beauty beyond compare... don't dream it, live it, if you dare...

December 6, 2016 at 3:34 am
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