Bounty of the Beast
OVERVIEW: Bounty of the Beast will be an establishment that focuses on the buying and selling of game meat commodities to the survivors on the Island. These commodities will be acquired through hunting, and sold at the diner as available, along with bottles of water (as available from purchase from the Well Workers). This business will give survivors an outlet for purchasing foods types not commonly stocked by the SamNella diner, as well as selling the game meats they happen to hunt themselves for funds. I would engage other players by role playing work in the business in the role of a butcher/salesman, providing conversation, sales, and a safe zone to rest and socialize. With the presence of a generator outside my proposed location, it could be possible to attend a trip to mainland and rp the acquiring some sort of music source, preferably a jukebox (since it would fit the design of the diner aesthetically, and give an rp atmosphere). Bounty of the Beast would also promote weekly hunting group outings into the woods, where players could join Furyo in going to hunt and gather meats, which they could after sell to Furyo back at the diner, where he would prepare it for sale to the community.
EXPERIENCE:It is important to have places that player characters can congregate and socialize safely, interacting as consumers and as members of a community, while knowing the places they can go for specific commodities of interest, whether for selling or buying. Businesses are places to promote these things, and give life to the world they exist in. Bounty of the Beast would in effect encourage players to explore the wilderness and hunt wild animals as they find them, to earn funds for selling them to the establishment for a slight profit over what they would be sold for. The flow of commerce is important in any society, and this business would aid in the promotion of interaction and well being among the community.
We all have demons, I just choose to embrace mine.
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