FOUNDING MEMBERS: annouke jewell, rex rayna
OVERVIEW: The Outsiders are mainly a group of survivors that banded together at the start of the outbreak. Originally 20 people from Los Angeles, they struggled to stay ahead of the horde in the 3 months it took them to escape the city. Only Rex had any real survival skills. He would teach the members how to hunt game and scavenge as they traveled together to find a safe haven. that haven was Arklay Island. Once there, the group, significantly thinned out, found refuge in a abandoned barn outside of the city. Using the meat they hunted and various commodities found while scavenging, they were able to establish minor trade with some townsfolk outside of the walls. The main commodities the outsiders trade are animals and clothing found on the dead and abandoned homes. The main thing the outsiders need.. is water
POTENTIAL ENEMY: A potential enemy would be the faction that controls the water treatment plant. In a post apoc society, water would be like gold and whomever holds control of the water would be king. Allies would be any one that chose to join them, as long as they had a valuable skill that the group could use to advance it's agenda.
EXPERIENCE: I feel my past experience as a sim owner would help me manage any rp group. Its just a downsized rp sim in my opinion. I have created and successfully managed quite a few places, over the course of 9 years. In that time, I have developed patience, which I feel is a must for anyone attempting to manage a roleplay group. I also have zero tolerance for drama and bullshit, anyone joining my faction would know this well in advance of joining it. I am a writer in my real life and that will help our faction's story progressively move forward. I plan to host bi weekly or monthly episodes, which will tie in to the main sim storyline in some way. The faction's individual storylines will move slowly, allowing full development of their characters. I am from a school where a siege would last for days or weeks, instead of a few hours. I will also provide items for group members to use in their everyday rp. Things such as props, small buildings, even vehicles if needed. My goal and the goal of this faction is not to be 'the most popular clique in Outbreak', it's simply to be a realistic, alternative to the current rp. I can give no guarantee that it will be great or large. I can only guarantee that the members would have a fulfilling experience inside the Outbreak experience,
IDEAS: I would like to meet each potential member in roleplay situations. I wouldn't want to just take on new people for the sake of getting new people. I want to make sure that the fit is a good one. RP wise, I would come across a wanderer, or a wanderer would happen across our base of operations. We would engage in a bit of roleplay. Depending on the situation and what I learn about them in initial rp, I would take it from there. Basically, we (the outsiders) would treat the situation as if we are living the situation for real. The potential recruit would know if they were a fit and vise versa, after a session or two.
I postpone death by living, by suffering, by error, by risking, by giving, by losing. ~Anais Nin
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