So after months of observation, I wanted to let you know that commodities have been tweaked across the board. Overall, I've decreased their potency to encourage trade among players ... there are a number of players with a ton of money and ton of hunted meat. Remember, eating hunted meat can be risky business!
We'll play this by ear - I'll continue to monitor and hear your guys' feedback on it. At the end of the day, every feature on the sim is designed to promote role-play between players.