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	<title>Outbreak &#8211; Survival Roleplay in Second Life | &#039;V&#039; | Activity</title>
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	<description>Activity feed for &#039;V&#039;.</description>
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				<title>&#039;V&#039; replied to the topic Watchmen by Jutana Sneerwell in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/watchmen-by-jutana-sneerwell/#post-29924</link>
				<pubDate>Wed, 02 Aug 2017 04:01:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>I love this! I&#8217;m looking forward to seeing the watchmen around again, for sure!</p>
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				<title>&#039;V&#039; replied to the topic Proposal - The Howlers in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/proposal-the-howlers/#post-29850</link>
				<pubDate>Sat, 15 Jul 2017 19:14:59 +0000</pubDate>

									<content:encoded><![CDATA[<p>HOWLERS AIN&#8217;T DEAD 2K18 I support this.</p>
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				<title>&#039;V&#039; replied to the topic The Howlers By James2323 Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/the-howlers/#post-28255</link>
				<pubDate>Thu, 23 Mar 2017 15:30:26 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes, Donovan. The group isn&#8217;t unlawful per-se, but have no issues breaking the law if they wanted to. Think of them as chaotic-neutral with a bias towards evil. I intentionally made the group as neutral as possible to allow the hands of fate (Or weavers) to draw the path it takes. If something happens to the authorities keeping the peace, they&#8217;d&hellip;<span class="activity-read-more" id="activity-read-more-6556"><a href="http://outbreak.sl/discuss/topic/the-howlers/#post-28255" rel="nofollow">[Read more]</a></span></p>
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				<title>&#039;V&#039; replied to the topic The Howlers By James2323 Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/the-howlers/#post-28254</link>
				<pubDate>Thu, 23 Mar 2017 15:23:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>@Sonatrix, no. You don&#8217;t have to build your character around it. My character was actually built to be a good guy, but was corrupted by the first Howlers. It&#8217;s a matter of getting the person to see things the way we do. Show power, or even brainwash them into joining if the person knows too much about the group&#8217;s inner workings. There&#8217;s the spot&hellip;<span class="activity-read-more" id="activity-read-more-6555"><a href="http://outbreak.sl/discuss/topic/the-howlers/#post-28254" rel="nofollow">[Read more]</a></span></p>
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				<title>&#039;V&#039; replied to the topic The Howlers By James2323 Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/the-howlers/#post-28253</link>
				<pubDate>Thu, 23 Mar 2017 15:19:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>@Natalese, While the infrastructure is very existent, the Howlers act more of a wolf-pack than anything. All you have to do is follow the Alpha, and listen to the people you respect. And in the end, you&#8217;ll only be able to hit that rank where you tell people what to do when they vote you into it.</p>
<p>As for a code, it&#8217;s a one-for-all, all-for-one type&hellip;<span class="activity-read-more" id="activity-read-more-6554"><a href="http://outbreak.sl/discuss/topic/the-howlers/#post-28253" rel="nofollow">[Read more]</a></span></p>
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				<title>&#039;V&#039; replied to the topic Unnamed ~ MadameDelphine Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/unnamed-madamedelphine-resident/#post-26016</link>
				<pubDate>Mon, 25 Jul 2016 19:44:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m 100% with this; the idea is amazing&#8211;Plus a lot of things can be easily explained. Like how a faction would have, i don&#8217;t know, matching bowling shirts with the same emblem on the back?</p>
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				<title>&#039;V&#039;'s profile was updated</title>
				<link>http://outbreak.sl/activity/p/4695/</link>
				<pubDate>Wed, 20 Jul 2016 23:56:43 +0000</pubDate>

				
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				<title>Mikhail &#039;Rasputin&#039;  Shukoff replied to the topic Weeds Pharmacy ~ Six Sahara in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/weeds-pharmacy-six-sahara/#post-25721</link>
				<pubDate>Tue, 24 May 2016 03:25:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>Just, yes. This is a perfect idea. It would make sense to utilize weeds and herbs when medicine&#8217;s dwindling and industries are, well, dead :^0</p>
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				<title>Mikhail &#039;Rasputin&#039;  Shukoff replied to the topic The Syndicate - Alchemyprincess Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/the-syndicate-alchemyprincess-resident/#post-25388</link>
				<pubDate>Thu, 28 Apr 2016 23:14:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>Surprisingly, I decided to hop along the Syndicate bandwagon. Honestly, with what I&#8217;ve seen thus far, the faction has a lot of potential,   since the only factions that had an impact on the sim and Roleplay were those following good ol&#8217; organized crime [i.e. Tsume and other, lovely factions.]. I&#8217;d say Arklay was way too quiet. And the Rebels&hellip;<span class="activity-read-more" id="activity-read-more-4256"><a href="http://outbreak.sl/discuss/topic/the-syndicate-alchemyprincess-resident/#post-25388" rel="nofollow">[Read more]</a></span></p>
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				<title>&#039;V&#039;'s profile was updated</title>
				<link>http://outbreak.sl/activity/p/4238/</link>
				<pubDate>Tue, 26 Apr 2016 15:17:16 +0000</pubDate>

				
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				<title>Voltaire Strider replied to the topic Il Morte - James2323 Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/il-morte-james2323-resident/#post-24315</link>
				<pubDate>Tue, 02 Feb 2016 02:46:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>Update? Update.</p>
<p>I&#8217;ve settled on the additional founder; AroDeGothia Resident. </p>
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				<title>Voltaire Strider replied to the topic Il Morte - James2323 Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/il-morte-james2323-resident/#post-24274</link>
				<pubDate>Mon, 25 Jan 2016 06:17:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>Arklay&#8217;s League of Super Evil. &#8216;Don&#8217;t expect us, it ruins the fun.&#8217;</p>
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				<title>Voltaire Strider replied to the topic Il Morte - James2323 Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/il-morte-james2323-resident/#post-24269</link>
				<pubDate>Sun, 24 Jan 2016 13:48:35 +0000</pubDate>

									<content:encoded><![CDATA[<p>That&#8217;s another thing that came to mind, and simply put, while the Brotherhood and the Four both have the same intentions as the Morti, it&#8217;s mainly the method of moving towards those intentions/goals that draws the line between each faction. Some may be organized, others aren&#8217;t. However, the lack of numbers and the sharing of goals will most likely&hellip;<span class="activity-read-more" id="activity-read-more-3542"><a href="http://outbreak.sl/discuss/topic/il-morte-james2323-resident/#post-24269" rel="nofollow">[Read more]</a></span></p>
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				<title>&#039;V&#039;'s profile was updated</title>
				<link>http://outbreak.sl/activity/p/3526/</link>
				<pubDate>Sat, 23 Jan 2016 21:44:02 +0000</pubDate>

				
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				<title>james2323-resident replied to the topic Il Morte - James2323 Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/il-morte-james2323-resident/#post-24252</link>
				<pubDate>Sat, 23 Jan 2016 21:39:46 +0000</pubDate>

									<content:encoded><![CDATA[<p>It&#8217;ll stay more than active&#8211;Not to sound cocky, or anything. The Pit Dogs mainly died out because I had to go on leave several times without prior warning; in addition to my time frame  not being broad enough to fit it due to RL complications. Now, I don&#8217;t know what might be ahead, so I can&#8217;t say I won&#8217;t be taking &#8216;days off&#8217; as often&#8211;but this&hellip;<span class="activity-read-more" id="activity-read-more-3525"><a href="http://outbreak.sl/discuss/topic/il-morte-james2323-resident/#post-24252" rel="nofollow">[Read more]</a></span></p>
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				<title>&#039;V&#039; changed their profile picture</title>
				<link>http://outbreak.sl/activity/p/3509/</link>
				<pubDate>Sat, 23 Jan 2016 02:11:32 +0000</pubDate>

				
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				<title>Voltaire S. replied to the topic The Howlers Group Proposal - Melciuh Ceriano in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/the-howlers-group-proposal-melciuh-ceriano/#post-20939</link>
				<pubDate>Mon, 09 Feb 2015 14:40:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>^This.</p>
<p>No post apoc island is complete without a criminal factor, who&#8217;s gonna remind people that the creepers are the least of their worries? o:</p>
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				<title>Voltaire S. started the topic Voltaire &#34;Axeman&#34; Strider in the forum Introductions</title>
				<link>http://outbreak.sl/discuss/topic/voltaire-axeman-strider/</link>
				<pubDate>Sun, 08 Feb 2015 16:01:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>Voltaire is an average joe, son to a couple with a brief military background&#8211;both his mother, and father. Much to their dismay, he was more interested in forests, vegetation, and the like. Due to his parents vowing at his birth to support him, he was sent to a relative of his, one who lived in a lush, rural area. Left to what was taught to him,&hellip;<span class="activity-read-more" id="activity-read-more-907"><a href="http://outbreak.sl/discuss/topic/voltaire-axeman-strider/" rel="nofollow">[Read more]</a></span></p>
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				<title>&#039;V&#039; changed their profile picture</title>
				<link>http://outbreak.sl/activity/p/906/</link>
				<pubDate>Sun, 08 Feb 2015 15:18:52 +0000</pubDate>

				
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				<title>&#039;V&#039;'s profile was updated</title>
				<link>http://outbreak.sl/activity/p/881/</link>
				<pubDate>Sat, 07 Feb 2015 13:38:19 +0000</pubDate>

				
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