<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Outbreak &#8211; Survival Roleplay in Second Life | TallahasseeZ Resident | Activity</title>
	<link>http://outbreak.sl/members/tallahasseez-resident/activity/</link>
	<atom:link href="http://outbreak.sl/members/tallahasseez-resident/activity/feed/" rel="self" type="application/rss+xml" />
	<description>Activity feed for TallahasseeZ Resident.</description>
	<lastBuildDate>Mon, 16 Aug 2021 14:37:27 +0000</lastBuildDate>
	<generator>https://buddypress.org/?v=2.5.3</generator>
	<language>en-US</language>
	<ttl>30</ttl>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>2</sy:updateFrequency>
	
						<item>
				<guid isPermaLink="false">029a5e3043ea77c5141ed7fc904eee5c</guid>
				<title>TallahasseeZ Resident replied to the topic The Crew  By Matthias Istmal in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/the-crew-by-matthias-istmal/#post-27659</link>
				<pubDate>Mon, 23 Jan 2017 03:29:12 +0000</pubDate>

									<content:encoded><![CDATA[<p>Sounds like a great idea.</p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">fbf7d073766d3ed880bb7df03284a449</guid>
				<title>TallahasseeZ Resident replied to the topic Radio-Free Arklay - Davion Holmeforth in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/radio-free-arklay-davion-holmeforth/#post-27042</link>
				<pubDate>Wed, 23 Nov 2016 05:24:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>Anything that keeps Ein out of the medical field in Arklay is a win for the whole community. This is a great idea and I think Ein can really make it grow.</p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">ac181869ef46e728fbcbf34332e18710</guid>
				<title>TallahasseeZ Resident replied to the topic Phoenix Collective -  Pauleh Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/phoenix-collective-pauleh-resident/#post-27005</link>
				<pubDate>Sun, 20 Nov 2016 05:15:08 +0000</pubDate>

									<content:encoded><![CDATA[<p>Very ambitious proposal. The only drawback I see is taking some of the RP away from other leads. The garage had been ones to go out looking for maintenance work around the town. One person in charge of everything can get tricky, IMO getting current businesses in town to expand their jobs/tasks and having the business leaders work together would&hellip;<span class="activity-read-more" id="activity-read-more-5599"><a href="http://outbreak.sl/discuss/topic/phoenix-collective-pauleh-resident/#post-27005" rel="nofollow">[Read more]</a></span></p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">aefd4edff211300398c78cbbd5a584f2</guid>
				<title>TallahasseeZ Resident replied to the topic Dixon&#039;s Garage - Danebillows Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/dixons-garage-danebillows-resident/#post-27004</link>
				<pubDate>Sun, 20 Nov 2016 04:53:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>Dane is consistently there to help people at the garage and to be nice to them after Talla has treated them like shit. Proposal is vague, but I know he would have the best interest of the garage at heart and I&#8217;d be happy to call him boss.</p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">6f6c5e85dc8e875a6bb36bdedde83470</guid>
				<title>TallahasseeZ Resident replied to the topic Bringing back the AES and all it&#039;s glory in the forum Roleplay Discussion</title>
				<link>http://outbreak.sl/discuss/topic/bringing-back-the-aes-and-all-its-glory/#post-26582</link>
				<pubDate>Wed, 26 Oct 2016 05:06:44 +0000</pubDate>

									<content:encoded><![CDATA[<p>I think having all three under one umbrella is far to much for any single lead to handle. It would be better served to have people apply as leads to both the &#8216;law&#8217; and the &#8216;fire/rescue&#8217; divisions. Doesn&#8217;t really matter where they are housed so long as there are good leads in place who have the time and energy to RP on sim. The one problem I see if&hellip;<span class="activity-read-more" id="activity-read-more-5322"><a href="http://outbreak.sl/discuss/topic/bringing-back-the-aes-and-all-its-glory/#post-26582" rel="nofollow">[Read more]</a></span></p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">e4a32db7dc1344d2dd02fef04e6f1b38</guid>
				<title>TallahasseeZ Resident added the event Welcome Orientation</title>
				<link>http://outbreak.sl/activity/p/5301/</link>
				<pubDate>Tue, 25 Oct 2016 13:59:24 +0000</pubDate>

				
									<slash:comments>0</slash:comments>
				
							</item>
					<item>
				<guid isPermaLink="false">9e42ade71c34d5ab0db550d8a7e15725</guid>
				<title>TallahasseeZ Resident replied to the topic Arklay Treasure Chest ~ Lilith Xomotron in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/arklay-treasure-chest-lilith-xomotron/#post-26516</link>
				<pubDate>Sun, 23 Oct 2016 14:21:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>Do you plan to buy items from residents in hopes to be able to resell them later?  Or is this more a consignment idea where you take items and only pay the original owner when you sell them? Lots of inventory work if done that way. I know I&#8217;d have a few things I&#8217;d get rid of, but doubt I&#8217;d &#8216;work&#8217; there to try and sell them. I like the idea, but&hellip;<span class="activity-read-more" id="activity-read-more-5268"><a href="http://outbreak.sl/discuss/topic/arklay-treasure-chest-lilith-xomotron/#post-26516" rel="nofollow">[Read more]</a></span></p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">ab9585ae25a8a9f5bb49bfccde0c1a1a</guid>
				<title>TallahasseeZ Resident replied to the topic Hardware Store ~ Syn Wytchwood in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/hardware-store-syn-wytchwood/#post-26402</link>
				<pubDate>Tue, 18 Oct 2016 15:26:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>Scavenging trips are fun, but seems a lot of the leads are promising them. Do you have other ideas on how the Hardware store would function on a daily basis to possibly create more RP?</p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">42e8ae43797af38a65073d32945747a4</guid>
				<title>TallahasseeZ Resident replied to the topic The Roadkill Diner ~ Rilyc Barzane in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/the-roadkill-diner-rilyc-barzane/#post-25910</link>
				<pubDate>Fri, 15 Jul 2016 15:03:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>Playing the devil&#8217;s advocate, but what is going to make this different than Sam N Ella&#8217;s diner? All things you proposed can be done through there as well. What is going to set Roadkill Diner apart?</p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">1ad54a5b7259d860572b8c4ad020b256</guid>
				<title>TallahasseeZ Resident replied to the topic Arkaly Rag - Special Edition in the forum Roleplay Discussion</title>
				<link>http://outbreak.sl/discuss/topic/arkaly-rag-special-edition/#post-25508</link>
				<pubDate>Thu, 05 May 2016 16:52:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>I think the idea of a Town Council is a good one, my only concern is the limitations put on becoming a member. There are not a whole lot of business in the town so why not open it up to anyone that has been a resident of Arklay for over a month. It would be a nice dynamic to get a Rebel to run (assuming they haven&#8217;t been caught IC breaking a&hellip;<span class="activity-read-more" id="activity-read-more-4299"><a href="http://outbreak.sl/discuss/topic/arkaly-rag-special-edition/#post-25508" rel="nofollow">[Read more]</a></span></p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">6b0a3ed95ea889c2c2c1c35c59c20196</guid>
				<title>TallahasseeZ Resident replied to the topic Arklay Trading Company - Kenbil23795 Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/arklay-trading-company-kenbil23795-resident/#post-25342</link>
				<pubDate>Wed, 20 Apr 2016 13:29:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>I agree that we don&#8217;t want all businesses to be &#8216;friendly&#8217;. We need characters and businesses that walk the line of good and evil so there can be interesting RP dealing with the conflicts and drama. If we all got along and sang Kumbaya, the place would get boring very fast and the Keepers would just sit around and eat donuts. If a business is on&hellip;<span class="activity-read-more" id="activity-read-more-4207"><a href="http://outbreak.sl/discuss/topic/arklay-trading-company-kenbil23795-resident/#post-25342" rel="nofollow">[Read more]</a></span></p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">2b4b6b816adb2f8766426d7b87010167</guid>
				<title>TallahasseeZ Resident replied to the topic Arklay Trading Company - Kenbil23795 Resident in the forum Group Proposals</title>
				<link>http://outbreak.sl/discuss/topic/arklay-trading-company-kenbil23795-resident/#post-25340</link>
				<pubDate>Tue, 19 Apr 2016 21:57:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>Isn&#8217;t Zombie Fight Club something the Rebels have been doing for a while now at the Palms? Trade day is an interesting idea.</p>
]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">3d9958de39a246900e64001050fd9dfe</guid>
				<title>TallahasseeZ Resident changed their profile picture</title>
				<link>http://outbreak.sl/activity/p/3910/</link>
				<pubDate>Wed, 23 Mar 2016 16:26:41 +0000</pubDate>

				
									<slash:comments>0</slash:comments>
				
							</item>
		
	</channel>
</rss>