Built from the ground up for text-based role-play, the Survival HUD in Outbreak is designed to track your character’s development, interact with immersion features in the environment and reinforce the dire nature of the story.
Wellness
- Maintaining fair health enables players to discover loot while scavenging, hunting animals, or combating another player.
- Activities like scavenging, hunting, combat with other players, and killing the Infected may be risky to your health.
- Resting at businesses or faction camps (avatar presence inside) will incrementally improve your health.
- Resting in a hospital bed will rapidly improve your health.
- Seeking medical treatment from player staff and acquiring the Hospital Treatment pack will significantly improve your health.
- Using a Small Medkit will improve health when incurring severe injuries.
Sickness
- Consumption of wild meat and scavenged food may pose a health risk at all times.
- The health alert icon will become visible when sick; clicking on the icon will display what illness and symptoms the character is suffering with to incorporate into their role-play.
- Antibiotics (one or two doses depending on the severity) is required before recovery can begin (see health alert to see if suffering or recovering).
- When suffering (untreated), hydration and wellness is negatively impacted.
- When recovering, hydration and wellness will begin to improve until the sickness passes automatically with time spent on the island.
Hunger & Thirst
- Edible items may be acquired by scavenging, hunting game, purchasing goods from businesses, or trading with other players.
- Starvation and dehydration will incrementally decrease your overall health.
Rest at Home
- Renting a home or a plot of land on sim will unlock the ability to recover significant health with a once a day.
- While on an Alterscape sim, “Rest” button will automatically teleport players to their home.
- Players with land in Fever will be teleported to the center of the sim and earn extra rest.
Inventory
- The green backpack button will display a dialog menu containing the number of ammo and cash your character has collected. Bullets and cash is the basic currency of the Island.
- You can trade ammo and cash with other players so long as they are within RP range of your avatar.
Combat
- The red dice button will allow you to propose an attack on an individual within RP range and yield the results to role-play to.
- Character traits (instinct, aim, and luck) and experience (npc kills, hunts, etc.) are factored into the equation to recommend the most fair outcome.
- Remember, role-play is not about winning or losing. Combat scenarios, especially for the defeated party, builds character and yields more role-play opportunity (hospital visit, revenge plans, etc.)
Story Progress
- Page count represents the growth of a character in Outbreak.
- Interaction with the many in-world features of Outbreak, from trading, working, consuming goods, to showing up on sim count towards growing your story.
- Being active on the web, including discussing topics on the forums to extending your story through journal entries also count.
- The higher the page count, the more resilient characters become to illnesses, improve accuracy with firearms, and much more.
Immersive Weather
- The weather icon indicates the latest conditions on the island.
- Use weather conditions to dress character appropriately.
- Click the icon to learn more about the island, including the latest rumors and events.
Helpful Compass
- The blue compass button displays a feed of the latest news and hints of activities going on in the island.
- Quick access to mentors online and forums.
Guides
- The tan-colored map button allows users to quickly access social media pages like Twitter and Flickr.
- Quick access to the island map and guides to Outbreak is also available.