Home › Forums › Roleplay Discussion › Current Story Arcs › Damn You Charles Richter… *CLOSED*
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michaell hallisonsaidThe next story arc for Outbreak is set to occur on this upcoming weekend. The precursors will start on Thursday and into Friday, with a noticeable shift in wild life presence and zombies drawing back. The main event will start Saturday and carry through Sunday. Special thanks to Katey - who drummed up this awesome timeline, she may think she got carried away - I think she did my job for me and for that I'm eternally grateful!! Enjoy!!
Thursday. The morning breaks, and the first thing that those in the woods and small campsites notice, is the lack of birds. No sweet songs to greet the sun. No chirping and twittering. Have they all flown south or migrated? As the survivalists go to check their snares and traps, they find them strangely empty. All of them. A deep calm resides in the woods, where barely a sound is heard. Friday: The day wears on; more and more of the zombies seem likewise, to be migrating. They’re all heading.. somewhere. At first it is hard to tell where, but they have a quiet uneasiness about them. As if some power beyond them, or instinct, is pulling them inward. They are all heading to the woods. The streets, at least for a little while, are safer. Yet the survivalists soon notice something else that causes disquiet. No sound. The wind had gone. Mother nature’s breath has ceased, and not a single curtain stirred, nor a hair on anyone’s head. The crickets that sang the lullabies of the living, were silent. Saturday: Those at the top of the mountain feel it first. A sense of vertigo, a swaying from side to side, as if they had drank the last of the booze at Coach’s. In seconds, everyone feels it. That same sway that gives way to a deep groaning and rumbling through the streets. The earth rolls in waves, and those upon the ground likely reach out to grasp anything they can. A lamppost. Each other. Those in buildings scramble to find something sound to hide beneath. Books fall from long forgotten shelves. Glass in empty stores shatters. It is as if the earth itself opened up its great maw to swallow everything whole. A loud rippling crack echoes out from the mountains. The Dam. The one that provides power to the island, is breached. With a blink and a sigh the lights and power shut down. Without warning, mudslides crash through the woods and the mountains. Those beneath it will find some damage to repair in the coming days. Soon, water rushes down, through the streets and into the empty buildings. Those caught unaware are swept up unless they can find something to hold on to. The buildings are structurally sound, at least, and even through the chaos of mother nature’s wrath, the people of Arklay are thankful for that. Some head to the rooftops, or second floors to escape the flooding. Others find crafty ways to maneuver through the streets until it can drain. The barricades are broken in places, debris floods through the area dangerously to those who are not cautious. Sunday: Just as the world seemed to be having enough trouble, a few on the edge of town spy movement. Though the water has only just begun to drain from the streets, muddy people appear coming from the woods, escaping the slides. At first, people rush out to help them, only to find that they aren’t people at all. Not anymore. They are legion. Moving in a mass, they come, flooding through the woods like the water, smelling of death and groaning in search of food. They flood the streets where the barricades had been breached by the water. Migrating, just as they had migrated out, they were migrating back in. This was no army that could be reasoned with. None that could be ordered to about face by any one person. Those who had run out to greet them were soon bitten or killed, eventually joining their ranks. With every person they defeat, they grow. They swell. Their numbers seem consuming, and those unaware are part of them by nightfall. The walkers returned, en masse, to the streets. They seem to be claiming the beaten town as their own. A city for the dead.
NOTE: When the power goes out a limited number of generator commodities will become available through role-play ONLY with certain groups. These generators will expire at predetermined times and are set at RANDOM. Future rp options will become available for restoring them and the city's power.
"Men only have 2 emotions, hungry and horny. If you see one standing without an erection, make him a sandwich" |
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