Had a couple experiences with HUD combat lately. Found a few bugs to report.
- Attacking someone with a melee weapon forces the defender to always use a ranged weapon, even when none are equipped.
- Defender ALWAYS wins. ALWAYS.
- The HUD does not recognize when a gun is not equipped. It assumes you're using the last equipped range weapon. This assumption is made when attacking with a ranged weapon, when none are equipped, or when forced to use a range weapon to defend yourself (and no range weapon is equipped.)
- Damage, regarding range weapons, does not seem to be factored in when determining a loss of wellness. This was observed when using a Remington 870 shorty and SIG P226
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~First rule when dealing with the devil... ~
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Kali
--If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid. - Q
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Sign in at the very top to read this reply. ツ
Kali
--If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid. - Q
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