BACKGROUND: The Fixers will be a group dedicated to the fixing and building of useful things on the island, a union of types. They will trade in fixing up / repairing or building things (generators, cookers/stoves, crudely built water filtration systems etc etc) in exchange for food, security or whatever else there is to trade for out there. | It would be a flat hierarchy really, the onus being on being helpful and sticking together - providing a service to other groups. | It will be an easy group to involve in most survival plots - Whether it's finding power / transportation / security (zombie alarms, traps etc), ways to store / cook food... it's a fairly rich seam for RP. |
EXPERIENCE:I Managed 'Lous Bar' in CD for years (pre re-build) and helped Lartovis Sweetwater run the Cafe in Perdition (Infused Canvas).
"Men only have 2 emotions, hungry and horny. If you see one standing without an erection, make him a sandwich"